Generalist Game Designer (Middle, Casual Games) Job at Decartel, Remote

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  • Decartel
  • Remote

Job Description

For which tasks (responsibilities)?

  • Working on various casual game projects, contributing to the development and design across multiple genres.

  • Handling Live Ops, including the creation and launch of new events and activities for already released products, followed by an analysis of their success.

  • Staying up-to-date with the Casual Games market, including trends, mechanics, and audience preferences, to make informed design decisions.

  • Balancing game systems, including economy, progression, and combat mechanics.

  • Working with F2P monetization, integrating key monetization methods into the economic system of mobile games.

What kind of professional are we looking for?

  • 3+ years of experience in game development, preferably in Casual or Hybrid Casual genres.

  • Strong knowledge of Live Ops processes, with the ability to create, launch, and analyze in-game events and activities.

  • Deep understanding of the Casual Games market, including current trends, game mechanics, and target audience preferences.

  • Skills in balancing game economy, progression, and combat systems.

  • Solid experience in working with F2P monetization, with the ability to incorporate monetization strategies into game development.

What are the conditions and bonuses?

❗Apply here:

Job Tags

Remote job, Casual work,

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